MagicaVoxel

MagicaVoxel Resources

marcosecchi Dev Tools, Graphic Tools 0 Comments

I’ve recently re-created my old resources page for MagicaVoxel (formerly available on zeef.com). The new link is: marcosecchi.github.io/resources/pages/graphics_voxels_magicavoxel.html. Note: you are more than welcome to suggest new links, simply by commenting below.

Tilemancer

Tilemancer Nodes

marcosecchi Graphic Tools 0 Comments

In this post I will list all default Tilemancer nodes. For a software review, please head on my past article about it. Nota: this post is reviewing version 0.2.0 of the software   Some input elements have a hybrid behavior and can also be used as parameters: these will be marked as ‘Input Parameter’.   Each node has a single output, unless …

Tilemancer

Introduction to Tilemancer

marcosecchi Dev Tools, Graphic Tools 0 Comments

Tilemancer is a procedural tile generator created by @ledgamedev, and mainly pixel art oriented. Tiles are created through a node based system (starting from a heightmap) and modified bitmap step by step, colorizing everything at the end of the process. Pic. 1 – Tilemancer Tilemancer can be extended by creating new nodes through the Lua language, as you can easily …