Marco Secchi
Game Programmer, Lecturer, and Author.
I help studios and students master game programming and technical arts.
I am a freelance game programmer and lecturer based in Milan. I write about and teach Unreal Engine, C++, and game AI — author of multiple Packt books and a long-time industry educator.
Experience
I have more than 20 years of experience as a game developer, specializing in game engine programming, with a strong focus in creating immersive gaming experiences.
I also have a valuable lecturing experience, sharing my expertise with students and professionals.
As a technical writer, I have authored book titles such as Mastering Unreal Engine 5 Game Development with C++ Scripting and Artificial Intelligence in Unreal Engine 5.
Skills
Unreal Engine, Unity, C#, C++, Teaching, Mentoring, Game Programming
Let's keep in touch!
You can reach me out through my LinkedIn profile, X or Bluesky.