Marco Secchi
Game Programmer, Lecturer, and Author.
I help studios and students master game programming and technical arts.
I'm a freelance game programmer and lecturer living in Milan. I love sharing my knowledge about Unreal Engine, C++, and gameplay systems through writing and teaching. I've written several books with Packt and have been helping others learn in the game industry for many years.
Experience
I have more than 20 years of experience as a game developer, specializing in game engine programming, with a strong focus in creating immersive gaming experiences.
I also have a valuable lecturing experience, sharing my expertise with students and professionals.
As a technical writer, I have authored book titles such as Mastering Unreal Engine 5 Game Development with C++ Scripting and Artificial Intelligence in Unreal Engine 5.
Skills
Unreal Engine, Unity, C#, C++, Teaching, Mentoring, Game Programming
Let's keep in touch!
I’m always happy to hear from you! Feel free to reach out to me through my social profiles.